Unity Reference
One of the best aspects of working with the Unity game engine is its community. Because it’s so widely used and supported, useful information about the engine can be found all over. Here is a collection of some links and videos that I’ve found extremely useful in my time working with Unity.
Unity
- 50 Tips and Best Practices for Unity (2016 Edition) – Herman Tulleken
- Editor GUI Styles string list – MadLittleMods
Optimizations and Garbage Collection
- “0 – 60 fps in 14 days!” What we learned trying to optimize our game using Unity3D. – Amir H. Fassihi
- Optimizing garbage collection in Unity games – Unity
Shaders
- How to Explore Unity 5’s Shader System Code – ShaderCat
- Makin’ Stuff Look Good – Dan Moran
- Special Effects with Depth – Kuba Cupisz and Ole Ciliox
- How to see why your draw calls are not batched in 5.6 – Valentin Simonov